Mary Lim

Saturday, April 04, 2015

ux: progress on nelson

KEY WORDS
interactive, friendly, playful, intelligent yet basic, story-like

OBJECTIVES
to create a memorable experience
to create an appreciation for art
to involve all the senses
engage both children and adults (whole families) and couples
for the event to "live beyond" the event

MOODBOARD

GENERAL IDEA
The pamphlet will be designed like a storybook, told with a signature character throughout. The experience is customizable, and has multiple, possible endings. Though we haven't figured out how exactly the storybook will play out in the pamphlet, we know that the user will be able to document their experience from beginning to end.

BRANDING

WIREFRAMES
Our app will include a number of mini games that will compile into a story at the end.






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