Mary Lim

Thursday, October 08, 2015

ds: final direction

My final direction! It's a little late in the game to introduce something new like this, but I was more excited with this design. I'm keeping with the same concept, but the rendering is altered. Maintaining the textural qualities and balancing on the scale of absurdity and sanity, I used slight hints of psychedelic posters in order to blur that gap. Modern and bold, it speaks to a younger audience who would most likely be more accepting of androgyny. 

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