Mary Lim

Monday, February 15, 2016

spatial design: stuff

the idea
an exposition that celebrates quirky arts (toys and miniature art, doll art, odd crafts, doll head maker, etc). There will be places available to sleep, a hotel area (as it is an international event). 

OR a traveling hotel that seeks to help people get in touch with reality again and the here and now. The hotel will provide room/board free because people going will volunteer (farming, building, etc.) to experiment a different, more primal way of life.

"Would you tell me, please, which way I ought to go from here?"
"That depends a good deal on where you want to get to," said the Cat.
"I don't much care where––" said Alice.
"Then it doesn't matter which way you go," said the Cat.
"––so long as I get somewhere," Alice added as an explanation.
"Oh, you're sure to do that," said the Cat, "if you only walk long enough."
Alice felt that this could not be denied, so she tried another question. "What sort of people live about here?"
"In that direction," the Cat said, waving its right paw round, "lives a Hatter: and in that direction," waving the other paw, "lives a March Hare. Visit either you like: they're both mad."
"But I don't want to go among mad people," Alice remarked.
"Oh, you can't help that," said the Cat: "we're all mad here. I'm mad. You're mad." 

Basically, mad people traveling together

other inspiration
World's Columbian Exposition
(celebrated the 400th anniversary of Christopher Columbus' 
arrival in the New World in 1492 over a six month period)

Crystal Palace to house The Great Exhibition 1851

L.A. Olympics - designed by Deborah Sussman

key words
escape, adventure, primal

graphic identity
more narrowed down moodboards



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